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Hello,
I'm Samuel Wilson
A flexible game/app developer primarily focused on game design elements, who is able to work to strict time constraints using waterfall and agile methodologies.
Experience to date includes work on multiple indie projects as designer/programmer within unity, a producer on a university project leading a team of 20+ people and currently a secondary education teacher of Computer Science.
SAY HELLO!
If you like my portfolio or are curious about my work contact me!
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