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Samuel Wilson

Game Developer

Email:

A Bit About Me

A flexible game developer primarily focused on game design elements, who is able to work to strict time constraints using waterfall and agile methodologies.

Graduated in 2020 from Southampton Solent with a degree in Computer Games (Indie). My experience to date includes work on multiple indie projects as a designer/programmer within unity, a producer on a university project leading a team of 20+ people from concept to release.

 

I have gathered experience using multiple programs including Unity Editor, Unreal Engine, GitHub, Adobe Suite, Visual Studios, and Documentation Creation (using Microsoft suite and google drive to create GDD, Business, WBS, Gantt, Team Capacity, Risk & Contingency ).

 

Currently, I am a Computer Science teacher and continue to work on developing video games and apps in my spare time.

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